This is an expanded system for handling poisons and drugs in SLA
Industries. Some of the original concepts and terms were changed
for these alternative rules. For the actual effects and history
of the drugs, see the SLA Industries Main Rule Book, pp.
248.
Combat Drugs:
Rush
Rating: 5
Addiction Factor: 4
Effects: +1 Action/round, no PHYS rolls, damage cut by 25%
Duration: 6 hours
Detox: -1 STR, -1 PHYS, -1 Hit Base
Dosage: cont.
Ultra Violence
Rating: 10
Addiction Factor: 1
Effects: +2 Actions/round, no PHYS or COOL rolls, damage
cut by 50%
Duration: 12 hours
Detox: -2 STR, -2 PHYS, -2 Hit Base
Dosage: cont.
Pineal Stim
Rating: 6
Addiction Factor: 2
Effects: double Dur. for Enhancement Abilities
Duration: n/a
Detox: -1 CONC, -2 FLUX, -1 Ebb: Enhancement
Dosage: 2/day
Blaze UV
Rating: 4
Addiction Factor: 20
Effects: +2 Actions/round, no PHYS or COOL rolls, damage
cut by 50%
Duration: 10 min.
Detox: -2 STR (auto after coming down, lasts for 3 hrs.)
Dosage: 1/day
Bass
Rating: 4
Addiction Factor: 17
Effects: +2 STR
Duration: 1 hour
Detox: -1 STR, -1 DEX
Dosage: 2/day
Soft Drugs:
Beat
Rating: 5
Addiction Factor: 2
Effects: +2 COOL
Duration: 6 hours
Detox: -1 CONC, -1 COOL
Dosage: 1/day
Personal Interest
Rating: 5
Addiction Factor: 4
Effects:
Duration: 1 hour
Detox: -1 COOL, -1 CONC
Dosage: 1/day
Lumo
Rating: 3
Addiction Factor: 30
Effects:
Duration: 12 hours
Detox: skin stays a certain color
Dosage: 1/day
Slosh
Rating: 3
Addiction Factor: 20
Effects: extreme inebriation
Duration:
Detox: -1 DEX
Dosage: 2/day
Alice
Rating: 9
Addiction Factor: 1
Effects: The Trip
Duration: n/a
Detox: -1 CONC, -1 DIA
Dosage: 1/day
Flip
Rating: 4
Addiction Factor: 20
Effects: +3 COOL
Duration: 3 hours
Detox: -2 COOL
Dosage: 1/day
Drum
Rating: 4
Addiction Factor: 15
Effects: regain full FLUX, +1 COOL for 2 hrs.
Duration: n/a
Detox: -1 CONC
Dosage: 1/day
Medical Drugs:
KickStart
Rating: 3
Addiction Factor: 30
Effects: 2 Hits regained, closes 2 Wounds 3 phases after
injection
Duration: n/a
Detox: -1 PHYS, -2 Hit Base
Dosage: 2/day
Pain Away
Rating: 4
Addiction Factor: 3
Effects: No PHYS rolls 3 phases after injection
Duration: 6 hours
Detox: -2 PHYS, -1 COOL, +1 rank Phobia: Pain
Dosage: cont.
Flush
Rating: 5
Addiction Factor: 30
Effects: prevents Detox. Effects of other drugs
Duration: 30 days
Detox: -1 PHYS
Dosage: 1/day
Streak
Rating: 3
Addiction Factor: 4
Effects: +2 KNOW, +2 CONC
Duration: 1 hour
Detox: -1 KNOW
Dosage: 1/day
Honesty
Rating: 6
Addiction Factor: 4
Effects: subject is forced to answer truthfully
Duration: 30 min.
Detox: -1 CONC
Dosage: 2/day
White Noise
Rating: 8
Addiction Factor: 5
Effects: stops Dream Demon nightmares
Duration: n/a
Detox: nightmares return
Dosage: 1/day
KickStart+
Rating: 4
Addiction Factor: 25
Effects: 4 Hits regained, stops 2 Wounds 3 phases after injection
Duration: n/a
Detox: -1 PHYS, -3 Hit Base
Dosage: 2/day
KickStart Solo
Rating: 5
Addiction Factor: 15
Effects: 4 Hits regained, stops 2 Wounds, +1 COOL for 2 hours,
no PHYS rolls for 30 min. 2 phases after injection
Duration: n/a
Detox: -1 PHYS, -3 Hit Base, -1 STR, -1 COOL
Dosage: 2/day
Karma KS
Rating: 6
Addiction Factor: 25
Effects: 2 Hits regained (3 if Karma implants), stops 2 Wounds
3 phases after injection
Duration: n/a
Detox: -1 PHYS, -2 Hit Base
Dosage: 2/day
Chain
Rating: 13
Addiction Factor: 0 (automatic)
Effects: LAD: Stops tissue rejection, controls mental state;
+3 COOL for 10 hours
Duration: n/a
Detox: LAD: -1 STR, DEX, DIA, CONC per day; other: -2 STR,
DEX, DIA, CONC
Dosage: 1/day
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